Game Over, Man
Kevin Cheng  

Game Over, Man

January 23rd, 2004 by Kevin Cheng :: 19 Comments

For those that don’t know, the two characters on the couch of today’s comic are Gabe and Tycho of Penny Arcade, possibly the most popular web-comic around.

I am an avid gamer and have been since the days of Space Invaders. I took a beginner’s class in Japanese just so I could understand some of the words in the imported games. When, on my 17th straight hour, a character in Metal Gear Solid 2 said, ‘haven’t you been playing long enough’, I was too delirious to recognize it was a pre-programmed script.

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Tom Chi  

What we can learn from “Gaming Addiction”

January 23rd, 2004 by Tom Chi :: 11 Comments

What happens when a game is *too* good? You know the sort. The ones you can play for hours on end and not notice time passing? The press usually looks to the most extreme examples of this and labels the effect “gaming addiction.” But the more I think about it, the more I see it as a potentially positive effect with important HCI implications hidden inside…

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Kevin Cheng  

Effectance in Games and Applications

January 24th, 2004 by Kevin Cheng :: 1 Comment

Carl Klutze posed an interesting question about how complex games can teach through gradual learning and how we could utilize those devices. I started out with a comment response but it’s become so long that I’ve decided it warrants a separate post.

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Don’t Copy That Floppy : Old school 80s style rap on software piracy. - 2 Comments
Graphic Link Interface : http://www.designiris.com/graphiclink/ - Comment »
Drew Cope Drum Machine : I could play this flash video for hours. It's captivating in its beat somehow. - 3 Comments
Kevin Cheng  

The Making of OK/Cancel

January 27th, 2004 by Kevin Cheng :: 7 Comments

KC: Some readers have expressed interest (or confusion) about OK/Cancel and its creators. Who draws the comic? Who writes it? Is it like Penny Arcade wherein one person writes while the other handles the art chores? Even Don Norman had trouble identifying the right person to credit and where said person resided. To clear up the confusion once and for all, I present to you The Making of OK/Cancel…

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NEAsia: Gesture Interfaces in the Home : http://neasia.nikkeibp.com/wcs/leaf?CID=onair/asabt/fw/287415 - Comment »

OK/Cancel is a comic strip collaboration co-written and co-illustrated by Kevin Cheng and Tom Chi. Our subject matter focuses on interfaces, good and bad and the people behind the industry of building interfaces - usability specialists, interaction designers, human-computer interaction (HCI) experts, industrial designers, etc. (Who Links Here) ?