Ajax to the Max
Kevin Cheng  

OK/Cancel Art for Red Cross

September 16th, 2005 by Kevin Cheng :: 4 Comments

_(I’ve bumped this up for more exposure as I feel it deserves it, but please check out this week’s guest article from none other than Jesse James Garrett)_

Those who know us will know that there is almost never any “original art” for OK/Cancel because I draw on a tablet PC and Tom colours digitally. We decided that there was no better time to break that trend than now. We’ve put up an original pencil sketch of Tomo and iVan on eBay for which all the proceeds will go towards the Red Cross Hurricane Katrina Relief Fund. Along with getting a signed original sketch, the winner will also get a colour print, also signed.

(As an aside, eBay and MissionFish sure made the experience hard for donating money. They had technical issues that prevented us from doing this earlier in the week. Also, you can also contribute by buying the shirt that iVan is wearing.)

Go place a bid now.

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Jesse James Garrett  

Why Ajax Matters Now

September 16th, 2005 by Jesse James Garrett :: 99 Comments

_Jesse James Garrett is the Director of User Experience Strategy and a founder of Adaptive Path. He is the author of the widely-referenced book The Elements of User Experience._

In the earliest days of the Web, designers chafed against the constraints of the medium. The entire interaction model of the Web was rooted in its heritage as a hypertext system: click the link, request the document, wait for the server to respond. Any designer who asked if the basic call-and-response interaction model of the Web could be defied was met with the flat answer “No.”

Eventually, with the evolution of browser technology, that “No” became a “Yes, if…” Yes, if the user has the right browser and the right operating system. Yes, if the user’s connection is fast enough. Yes, if the user has the right plug-in or the right runtime.

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Nintendo Revolution Controller : A teaser video for the controller of Nintendo's upcoming console looks like it features motion detection and all sorts of other fun stuff. Eye-toy + light gun + more. I'd like to see how they user tested these. - 2 Comments

OK/Cancel is a comic strip collaboration co-written and co-illustrated by Kevin Cheng and Tom Chi. Our subject matter focuses on interfaces, good and bad and the people behind the industry of building interfaces - usability specialists, interaction designers, human-computer interaction (HCI) experts, industrial designers, etc. (Who Links Here) ?