Articles

2009

22 Mar 09 Bowman vs Google? Why Data and Design Need Each Other

2008

16 Jul 08 Writing About Comics Instead of Drawing Comics

2007

18 Oct 07 Workshops For Everyone!
26 May 07 iVan Twitters
18 May 07 The Expert Has Spoken
11 May 07 Lifecasting is Not Interesting
20 Feb 07 We’re Not Dead Yet!

2006

13 Dec 06 Design is Not Original
28 Sep 06 Why Do You (Not) Submit to Conferences?
28 Aug 06 Unconferences are Overrated
11 Aug 06 Strategy with Design
18 Jul 06 Guide to Remote Usability Testing
03 Jul 06 No Comic This Week
23 May 06 Buzzword Inflation: Does Internet Speed Apply to Language?
14 Apr 06 Where did hardware innovation go?
07 Apr 06 The Usability of Urinals
01 Apr 06 OK/LukeW: Drawing a Future Together
27 Mar 06 The role of aesthetics in design
19 Mar 06 Blogging for Money… by Learning from Comics
03 Feb 06 Storytelling Techniques Workshop
23 Jan 06 Design Trends and Design Patterns
14 Jan 06 Here are your options….
03 Jan 06 2006 Conferences

2005

17 Dec 05 Content Follows Form
09 Dec 05 Wanted - Spec Owner
05 Dec 05 Getting a User Experience Job
25 Nov 05 Thanksgiving 2005
19 Nov 05 Getting Your Design Past the 36th Chamber of Engineers
11 Nov 05 The scariest interface part II…
05 Nov 05 Putting Perfect Participants in Every Session
02 Nov 05 DUX2005
28 Oct 05 The scariest interface contest
14 Oct 05 The end of WYSIWYG?
07 Oct 05 2005 vs. 1999
30 Sep 05 More True Tales From the Usability Lab
23 Sep 05 Announcing Off Panel Productions
16 Sep 05 Why Ajax Matters Now
16 Sep 05 OK/Cancel Art for Red Cross
09 Sep 05 Hm, I Wonder What This Does: Motivation and Predictability
03 Sep 05 Opinions Anytime, Anywhere
02 Sep 05 Voice Driven Interfaces
30 Aug 05 An Approach To Optimal Design Within Technical Constraints
26 Aug 05 Technical Limitations
19 Aug 05 Does Communication Everywhere Improve Communication?
12 Aug 05 Mental Model Building: Step by Step
05 Aug 05 Activity Centered Design
29 Jul 05 CSS Culture: Laying it all out
22 Jul 05 Fixing an Old-School Site Controlled By a “Webmaster”
15 Jul 05 It Bugs Me, It Bugs Me Not
08 Jul 05 Legalese vs. Usability
01 Jul 05 Tagging for Fun and Finding
24 Jun 05 Target Acquired: Advertising and Ethics
17 Jun 05 Beginner’s Guide to Moderating a Usability Study
14 Jun 05 Lincoln Laboratories: How Technical Constraints Aren’t Holding Us Back
10 Jun 05 The Joy of Design Constraints
06 Jun 05 “The Don” Reveals All: Part 4
03 Jun 05 Choosing to Give Choices
29 May 05 Beep Beep Beep
27 May 05 OK, I Made the G-d Damn Switch!
23 May 05 Announcing Bug Bash
23 May 05 OK/Cancel Back in Vancouver
20 May 05 The Biggest Time Sink Thread Ever
13 May 05 The Optimal Design Roadmap
09 May 05 HK UPA Presentation / Workshop
06 May 05 How Do You Spell RSS?
29 Apr 05 Manager Centered Design
21 Apr 05 Computer Knows Best
18 Apr 05 CHI Interview: Michel Waisvisz
15 Apr 05 The Why of CHI 2005
08 Apr 05 So You’ve Published. Now Can You Present?
04 Apr 05 Come Say Hi at CHI (Booth Info!)
01 Apr 05 Redesigning the OK/Cancel Experience
28 Mar 05 On Mobile Handset Usability and Design
25 Mar 05 It’s Pretty; Pretty Unusable.
20 Mar 05 Voltron Headquarters Party
18 Mar 05 SxSW 2005: Partying Like it’s 1995
11 Mar 05 Testing OK/Cancel
11 Mar 05 Testing the Developer
04 Mar 05 The Real World - Your Company
28 Feb 05 CHI 2005 Press
25 Feb 05 Confessions of a CHI Paper Submission
22 Feb 05 OK/Cancel in Hong Kong
18 Feb 05 Comic B-sides
18 Feb 05 Stop the Presses! User Experience Owner Found!
11 Feb 05 Romancing the User Experience
07 Feb 05 Sheesh…
04 Feb 05 Meet me by the Spreadsheet at Noon
29 Jan 05 The Future of the Web: Yahoo or Flash?
25 Jan 05 OK/Cancel Leaves London
21 Jan 05 emPowering the User
14 Jan 05 Woah! Affordable Apple products!
14 Jan 05 Getting Personal
07 Jan 05 What is Trust?

2004

31 Dec 04 2004: The HCI Year in Review
24 Dec 04 Their Own Devices
21 Dec 04 Too Big? Too Small?
17 Dec 04 The User Experience Community is Thinking Too Big
13 Dec 04 The Hollywood Design Cycle
10 Dec 04 Real Ultimate Exoskeletons
04 Dec 04 Heisenberg usability principle
03 Dec 04 Usability Horror Stories
28 Nov 04 “The Don” Reveals All: Part 3
27 Nov 04 UXNet London
26 Nov 04 An HCI Thanksgiving
21 Nov 04 The Net Generation
19 Nov 04 Big Mother is Watching
14 Nov 04 “The Don” Reveals All: Part 2
12 Nov 04 Why Technology Matters but Shouldn’t
11 Nov 04 Firefox 1.0 releases
11 Nov 04 Return of the HCI? UCD? Shirt
05 Nov 04 The Epistemology of Search
03 Nov 04 Contest Winners
01 Nov 04 Technology and the battle of Rhetoric vs. Reason
29 Oct 04 “The Don” Reveals All: Part 1
29 Oct 04 Is Usability Repeatable?
25 Oct 04 Christmas Orders
23 Oct 04 Our Responsibility to Design
22 Oct 04 Ask “The Don” Norman
19 Oct 04 What’s Hiding Behind Search-Based Navigation?
15 Oct 04 Search is Not All There
09 Oct 04 Type Mismatch: HCI and Programmer Communication Barriers
08 Oct 04 OK/Cancel at UI9
02 Oct 04 Generation Perplexed - Technology Waves and Undertow
01 Oct 04 Technomasochism: Do Users Like Pain?
24 Sep 04 Culture and Websites: Not Believing in Aaron Marcus’s Dimensions of Culture and Global Web Design
24 Sep 04 OK/Cancel Store Opens
19 Sep 04 Happy Birthday OK/Cancel!
18 Sep 04 A Review of UCLIC
17 Sep 04 Theoretical Limits to Data Enjoyment
10 Sep 04 HCI Grad Schools : Are They Worth It?
09 Sep 04 OK/Cancel in German and Russian
03 Sep 04 The Joy of Usability - by Carolyn Snyder
03 Sep 04 CHI Kids
27 Aug 04 End of the Line
27 Aug 04 The Jef Raskin Challenge
25 Aug 04 OK/C Character Sketches
23 Aug 04 OK/Cancel Sells Out
20 Aug 04 When Newer is Not Better
16 Aug 04 LL Spool J and the Quest for UI9, Episode II
15 Aug 04 Comic Commenting
13 Aug 04 Killer App
06 Aug 04 Information: The New Currency
30 Jul 04 OSS S.O.S. - How HCI Killed Open Source
23 Jul 04 A Day in the Life of HCI
16 Jul 04 The Perfect Search Engine Interface
12 Jul 04 The Fight of Challenge vs. Usability in Games
09 Jul 04 On Unix Command Lines and Pianos
06 Jul 04 Interactive Visualization: the awkward years
05 Jul 04 Visualizing the Future of Interfaces
02 Jul 04 What?! no WAY
02 Jul 04 Interactive Information Visualization ROCKS
30 Jun 04 Interruptive Technology and the Death of Deep Thought
26 Jun 04 FeedBurner Syndication
25 Jun 04 Making Senses of Design
18 Jun 04 Sure, We Listen
16 Jun 04 Tomostan
11 Jun 04 After the Online Purchase
04 Jun 04 T-Shirts are here!
04 Jun 04 Get Your Own Cameo!
04 Jun 04 Testing the Test
28 May 04 Cyborg Mind Monkeys
21 May 04 Diary Studies: Too Much Information?
21 May 04 Too Much (bad) Information
18 May 04 Email Reloaded
14 May 04 Grimmís ™ Fairy Mails
07 May 04 Life Experience Design
07 May 04 Getting a Life
06 May 04 CHI 2004 highlights
03 May 04 Using Games in HCI
30 Apr 04 Connect
26 Apr 04 Portfolia
23 Apr 04 Premium Job Postings
23 Apr 04 Brainteaser
16 Apr 04 DrivingVotes.org
16 Apr 04 Error 1040- Timed Out
16 Apr 04 Usamajility!?
09 Apr 04 ComeÁar uma Tira Relacionada com Usabilidade
09 Apr 04 Jack and Jill
02 Apr 04 Gmail in Detail
02 Apr 04 April Tools
31 Mar 04 ArtRage is like, whoa.
26 Mar 04 iFly
19 Mar 04 SxSW Panels Pt 1/3
19 Mar 04 Ridiculously Easy
15 Mar 04 SXSW Update
14 Mar 04 At SXSW
12 Mar 04 OK/Content
12 Mar 04 Content to be Stylish
10 Mar 04 CHI 2004
05 Mar 04 Keynotes
27 Feb 04 The Pen is Mightier… than the mouse?
27 Feb 04 Nothin’ But a UCD Thang Pt. 4
24 Feb 04 Critically Acclaimed
20 Feb 04 I Wonder
20 Feb 04 Nothin’ But a UCD Thang Pt. 3
17 Feb 04 HCI Superpowers
13 Feb 04 Announcing OK/Cancel Forums
13 Feb 04 Nothin’ But a UCD Thang Pt.2
10 Feb 04 OK/Cancel World Tour
06 Feb 04 Why We Need HCI Gurus
06 Feb 04 Nothin’ But a UCD Thang Pt. 1
05 Feb 04 Donít Put Your Palm in My Pocket
30 Jan 04 Announcing Jobs@OK/Cancel
30 Jan 04 Convergence
24 Jan 04 Effectance in Games and Applications
23 Jan 04 What we can learn from “Gaming Addiction”
23 Jan 04 Game Over, Man
16 Jan 04 Testing… 1, 2, 3
16 Jan 04 Extreme Budget Usability
11 Jan 04 The Real Deal
09 Jan 04 Keepin’ it Real Evil
09 Jan 04 Keeping it Real
06 Jan 04 Grokker 2 in the News
02 Jan 04 Resolutions 2004

2003

26 Dec 03 Talk about dedication
26 Dec 03 What Do You Do Here?
19 Dec 03 ‘99% Bad’ = 1% Good!
19 Dec 03 Happy Holidays from OK/Cancel
17 Dec 03 Metro Sign
15 Dec 03 Don Norman in Jan. Scientific American
12 Dec 03 I, Robot, You Jane.
12 Dec 03 Weird Science
07 Dec 03 The Letter C
06 Dec 03 Two Worlds
05 Dec 03 First Things First
04 Dec 03 Ray Ozzie
28 Nov 03 Just a Note
28 Nov 03 One Way Mirror
27 Nov 03 Happy Thanksgiving!
24 Nov 03 What is this strip about?
22 Nov 03 Turn Off, Tune Out
21 Nov 03 The One
14 Nov 03 Setting the Standard
14 Nov 03 OKGo!
07 Nov 03 *NO* Money Mo’ Problems
07 Nov 03 Mo’ Money Mo’ Problems
31 Oct 03 Ivan’s T-Shirt
31 Oct 03 Lights… Camera… Ack!
31 Oct 03 Losing Focus
27 Oct 03 Explosure
24 Oct 03 Re-inventing the workplace
24 Oct 03 Office Space
19 Oct 03 Woah, this is Awesome. (TUBA Update)
18 Oct 03 Polishing the Brass
17 Oct 03 Playing the TUBA
17 Oct 03 iTeaJuicer X
16 Oct 03 Thanks for the user feedback
16 Oct 03 WHIPPING the Llama
12 Oct 03 Winamp
10 Oct 03 Oh yeah.
10 Oct 03 The Birds and the Bees and the UCDs
10 Oct 03 Kicking the Llama
08 Oct 03 Archives
03 Oct 03 One Mouse to Rule Them All
03 Oct 03 Minority Users
01 Oct 03 RSS
26 Sep 03 About the trash
26 Sep 03 Take the Hex from My Lex
26 Sep 03 #BADFAD
19 Sep 03 Hello World
19 Sep 03 An Introduction

OK/Cancel is a comic strip collaboration co-written and co-illustrated by Kevin Cheng and Tom Chi. Our subject matter focuses on interfaces, good and bad and the people behind the industry of building interfaces - usability specialists, interaction designers, human-computer interaction (HCI) experts, industrial designers, etc. (Who Links Here) ?